Tuesday, June 15, 2010
LIGHTING SETTINGS
Diffuse Colour: 190,252,252
Spectral Colour:132,207,236
Glossiness:29
Specular Level 1
Emmissive Colour: 250,250,250
TEXTURE MAPS
Diffuse: textures/autotest/road_ground_stoneb_brighter.dds
Bumpmap: textures/defaults/glasstint.dds
SHADER GENERATION PARAMS
-Refraction Map
http://www.filefront.com/16768535/z3331794_CRYSYS_EXP3_2010_HannahDevine.rar
http://www.filefront.com/16768615/z3331794_CRYSIS_EXP3_2010_HannahDevine.rar
LINK TO GOOGLE 3D WAREHOUSE MODEL:
http://sketchup.google.com/3dwarehouse/details?mid=22e55111fe1ed66f5580c73124d4ddf
1. Press "q" - this will move the first set of spaces. To move back press "r"
2. Press "l" -this will move the second set of spaces. Press "n" to move them backwards
3. When the model is full extended it will join up with the tower construction at the front of the model
4. To open the sliding door which lets you walk to the elevator press "c", this will move the sliding doors on both the left and right hand side of the model
5. To open and close the elevator door on the left hand side of the model press "f", to make the elevator go up and down press "x".
6. To open the sliding door at the bottom of the elevator shaft press "j ".
7. On the right hand side press "b" to open the elevator door and "h" to make the lift move
up and down.
8. To open the sliding door at the bottom press "k".
This image shows the meeting space of the two clients Angela Merkle and Helen Keller. It also shows two of the drawn textures I have used in the Crysis Program, one on the table and another on the sliding door. The table and chairs also allude to the number of stages an induvidual needs to get through in order to attain power. I did this with the use a stair like shapes.
The image below shows a view of both elevators working in game. I used light within the elevators so you can see the shapes moving up and down behind the glass. You could also see the clients clearly as they would be silhouetted against this light. You would always know where they would be.
My model is a series of rectangular interlocking shapes which move when in game. There are a number of stages/spaces that the client has to travel through to reach the meeting space. Each of these stages could represent a corresponding level of influence and power. Each client did not automatically possess power rather it was an accumulation over time.
Friday, June 4, 2010
Sunday, May 16, 2010
MASHUP
Kerr, Merkel and Keller believe every effort we make now has a reaction - if we're making positive changes, if we're all doing the simple, small things we can do to help, it makes a big difference,'' Indeed, to people who have never tamed their impulses for fear of drawing the attention of malign authorities nor tempered their dreams before an authoritarian state can trample them don't seem to understand this.
Angela Merkel has spent decades being underestimated. She is quick to point out that passive pleading would get nowhere and that the fight for women’s power is a battle. She outsmarted phalanxes of gray-haired, gray-suited machine politicians to set two other precedents, becoming the first woman to occupy the Chancellery as well as its youngest incumbent. "The great thing about having people recognise you is you can try to make a positive difference".
Well-known for her extraordinary strength in the face of her dual disability, Helen Keller began to attract criticism when her views became known. She can indeed seem reserved and self-effacing at times, but there should be little doubt that she has confidence and ambition aplenty. Keller states " Everything has its wonders, even darkness and silence, and I learn whatever state I am in, therein to be content.
In the US Kerr, 26, is best known as a Victoria's Secret lingerie model, but back home she is also the wholesome face of David Jones. "You could certainly say that I've never underestimated myself," she says with a smile that in another context could only be described as kittenish. "There's nothing wrong with being ambitious. It’s a bold move but Kerr pulls it off with style.
REFERENCES
http://www.news.com.au/entertainment/fashion/miranda-kerr-goes-nude-for-rolling-stone-and-koalas/story-e6frfn7i-1225718817487
http://www.rnib.org.uk/aboutus/aboutsightloss/famous/pages/helenkeller.aspx
http://www.time.com/time/magazine/article/0,9171,1187212,00.html
Saturday, May 1, 2010
Link to sketchup model in Google 3D warehouse:
http://sketchup.google.com/3dwarehouse/details?mid=c83673dc7ecd7838f5400b389cf6633c
The textures I have used can be seen on the insides of the two vertical rectangular shapes which are joined to the central horizontal figure. They appear on the inside so that if either of the clients wants to travel around the outside of the building they will have to walk through these covered areas and see these different textures. The textures used for these areas are the first two seen below. They both have an organic feel and could relate easily to either Darwin or Hawking.
TEXTURES USED:
Link to levels file:
http://www.filefront.com/16336285/Levels-2.rar/
Link to objects file:
http://www.filefront.com/16336505/Objects.rar/
Friday, April 30, 2010
This model doesn't have textures yet but it is similar to what I want to make for my final model. My electroliquid aggregation deals with the relationship between organisms.
I wanted to show this in my model. Each part of the model acts to reinforce the other. The rectangular model seems to latch on to the landform, while the landform acts to hold the structure up.
Because of this the landform becomes part of the building, bringing the two clients (Hawking and Darwin) together.
In this image shows the land forming a "ramp" up to the building. These images also show the landform acting to engulf the rectangular form again relating back to the electroliquid aggregation.