![](http://2.bp.blogspot.com/_Md53ceyLEbA/TBi_x4oExOI/AAAAAAAAAUM/6uGzfvrEGug/s200/Editor+2010-06-16+21-39-14-44.bmp)
My model is a series of rectangular interlocking shapes which move when in game. There are a number of stages/spaces that the client has to travel through to reach the meeting space. Each of these stages could represent a corresponding level of influence and power. Each client did not automatically possess power rather it was an accumulation over time.
![](http://4.bp.blogspot.com/_Md53ceyLEbA/TBjATxKqMmI/AAAAAAAAAUU/4_TQvWaKack/s200/Editor+2010-06-16+22-00-35-25.jpg)
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